It is an artillery duel on a 1280 × 720 field: the arsenal, the instruments and the aiming all live on the screen at once, and the aim is led with a cursor. On a phone the panels would cover the field and the shot would be a guess.
Open it on a computer or a tablet — the link is the same:
play.tankonomy.com
Nothing is lost: an account opened on a computer keeps its machines and its place in the table.
You pay, and the item goes to the recipient when they claim the letter. We neither ask for nor show a player's email — only the callsign.
Tell us what happened. We will look into it and reply by in-game mail.
A turn-based artillery duel on destructible ground. Blow it up, tunnel under it, bring it down — the win goes to calculation, not reflexes.
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tokens for money and everything else for in-game currency
Only BOUGHT tokens can be withdrawn, and only unspent ones: rewards for battles and gifts never turn into money.
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A turn-based artillery duel on ground that breaks. Two machines, one hill between them, and the wind that decides the rest — the win goes to calculation, not to reflexes.
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